LOST Launches the First Escape Room in Metaverse

Creating Unique Online Merge Offline Gaming Experience

HONG KONG, April 12, 2022 /PRNewswire/ — LOST, a Hong Kong-based real-life escape game company, launched the world’s first escape room in metaverse – LOST in Metaverse, where players can enjoy the games while earning rewards and attaining knowledge all at once. The initial experience is set to debut in 15 May 2022.

Inspired by fictional events, historical stories and different myths, LOST in Metaverse hosts a series of immersive adventure games online and/or offline and players can switch seamlessly between the physical and virtual worlds to complete a variety of tasks to earn metaverse tokens and limited NFTs. By solving the puzzles and riddles, unlocking the treasure boxes and moving through the storyline, the players will uncover secrets and hints that lead them to the way out.

Like its physical escape room, LOST also has another line for children age 6 to 14 – namely LOST Junior, an experiential education that let children learn storytelling, science explanation and social skills while playing and collecting rewards alone or with a team online.

Mr. Rick Woo, Founder of LOST, stated: "The whole concept of LOST in Metaverse is to create a play-to-learn, play-to-earn experience where players can form teams with friends online and solve mysteries together in the comfort of their homes. Riding on this OMO (online merge offline) business model, we will explore and welcome cooperation with different partners to build their own branded escape rooms to raise awareness and market value. In the future, LOST looks forward to building a virtual world based on Web 3.0 and will be named as LOST Island – an ultimate game world of a gaming ecosystem with infinite possibility, defining the new GameFi."

Video URL: https://www.youtube.com/watch?v=2ORrMJ8H0dE

About LOST Hong Kong

Founded in 2013 and headquartered in Hong Kong, LOST (www.losthk.com) currently has 14 branches around the world, together with its sub-brand LOST Junior, offering players a unique game experience throughout different story themes and self-developed auto-gadgets. From children to adults, individual to corporate, shopping malls to schools, indoor to outdoor, and now offline to online to create an OMO (online merge offline) Metaverse game experience.

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